Template Struct BatchedScratch

Struct Documentation

template<typename TreeNode, bool FHC>
struct BatchedScratch

The scratch cache for one batched replay pass, plus the alive persistent real-cache entries to pre-seed it with (registered persistent in the scratch, so they survive the per-batch reset()).

Public Members

CacheManager<TreeNode, FHC> cache
std::vector<TreeNode const*> seeds