MPQC
2.3.1
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BcastStateSend does the send part of a broadcast of an object to all nodes. More...
#include <mstate.h>
Public Member Functions | |
BcastStateSend (const Ref< MessageGrp > &) | |
Create the BcastStateSend. | |
void | flush () |
Flush the data remaining in the buffer. | |
Public Member Functions inherited from sc::MsgStateSend | |
MsgStateSend (const Ref< MessageGrp > &) | |
void | set_buffer_size (int) |
The buffer size of statein and stateout objects that communicate with each other must match. | |
int | put (const ClassDesc *) |
I only need to override put(const ClassDesc*) but C++ will hide all of the other put's so I must override everything. | |
int | put (char r) |
Write the given datum. | |
int | put (unsigned int r) |
int | put (int r) |
int | put (float r) |
int | put (double r) |
int | put (const char *, int) |
Write the given array data. More... | |
int | put (const int *, int) |
int | put (const unsigned int *, int) |
int | put (const float *, int) |
int | put (const double *, int) |
Public Member Functions inherited from sc::StateOut | |
virtual void | put_header () |
Write out header information. | |
virtual int | putstring (const char *) |
This is like put except the length of the char array is determined by interpreting the character array as a character string. | |
virtual int | put (const std::string &) |
Write out a std::string object. | |
virtual int | put (bool r) |
virtual int | put (unsigned long r) |
virtual int | put_array_char (const char *p, int size) |
Put arrays of data. More... | |
virtual int | put_array_uint (const unsigned int *p, int size) |
virtual int | put_array_int (const int *p, int size) |
virtual int | put_array_float (const float *p, int size) |
virtual int | put_array_double (const double *p, int size) |
template<class T > | |
int | put (typename std::vector< T > &v) |
Write an STL vector of data. | |
void | forget_references () |
Don't keep track of pointers to objects. More... | |
void | copy_references () |
If a reference to an object that has already been written is encountered, copy it instead of generating a reference to the first object. More... | |
virtual int | use_directory () |
Returns true if this object uses a directory. | |
int | node_to_node () const |
True if this is a node to node save/restore. More... | |
virtual int | tell () |
Returns the current position in the file. More... | |
virtual void | seek (int loc) |
Set the current position in the file. More... | |
virtual int | seekable () |
Return non-zero if tell and seek do anything sensible. More... | |
Public Member Functions inherited from sc::DescribedClass | |
DescribedClass (const DescribedClass &) | |
DescribedClass & | operator= (const DescribedClass &) |
ClassDesc * | class_desc () const throw () |
This returns the unique pointer to the ClassDesc corresponding to the given type_info object. More... | |
const char * | class_name () const |
Return the name of the object's exact type. | |
int | class_version () const |
Return the version of the class. | |
virtual void | print (std::ostream &=ExEnv::out0()) const |
Print the object. | |
Public Member Functions inherited from sc::RefCount | |
int | lock_ptr () const |
Lock this object. | |
int | unlock_ptr () const |
Unlock this object. | |
void | use_locks (bool inVal) |
start and stop using locks on this object | |
refcount_t | nreference () const |
Return the reference count. | |
refcount_t | reference () |
Increment the reference count and return the new count. | |
refcount_t | dereference () |
Decrement the reference count and return the new count. | |
int | managed () const |
void | unmanage () |
Turn off the reference counting mechanism for this object. More... | |
int | managed () const |
Return 1 if the object is managed. Otherwise return 0. | |
Public Member Functions inherited from sc::Identity | |
Identifier | identifier () |
Return the Identifier for this argument. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from sc::MsgStateSend | |
int | put_array_void (const void *, int) |
Protected Member Functions inherited from sc::StateOut | |
virtual int | putparents (const ClassDesc *) |
void | put_directory () |
void | have_classdesc () |
int | need_classdesc () |
virtual int | putobject (const Ref< SavableState > &) |
This will prepare StateOut to output a pointer to data. More... | |
Protected Member Functions inherited from sc::RefCount | |
RefCount (const RefCount &) | |
RefCount & | operator= (const RefCount &) |
Protected Attributes inherited from sc::MsgStateSend | |
Ref< MessageGrp > | grp |
int | nbuf |
int | bufsize |
char * | buffer |
char * | send_buffer |
int | nheader |
int * | nbuf_buffer |
Protected Attributes inherited from sc::StateOut | |
int | dir_loc_loc_ |
TranslateDataOut * | translate_ |
int | copy_references_ |
int | next_object_number_ |
std::map< Ref< SavableState >, StateOutData > | ps_ |
std::map< ClassDescP, int > | classidmap_ |
int | nextclassid_ |
int | node_to_node_ |
BcastStateSend does the send part of a broadcast of an object to all nodes.
Only one node uses a BcastStateSend and the rest must use a BcastStateRecv.