MPQC
2.3.1
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Public Member Functions | |
OneBodyIntOp (const Ref< OneBodyInt > &) | |
OneBodyIntOp (const Ref< OneBodyIntIter > &) | |
void | process (SCMatrixBlockIter &) |
This is the fallback routine to process blocks and is called by process_spec members that are not overridden. | |
void | process_spec_rect (SCMatrixRectBlock *) |
Matrices should call these members when the type of block is known. More... | |
void | process_spec_ltri (SCMatrixLTriBlock *) |
void | process_spec_rectsub (SCMatrixRectSubBlock *) |
void | process_spec_ltrisub (SCMatrixLTriSubBlock *) |
bool | cloneable () |
Returns true if this SCElementOp supports the cloneable member. More... | |
Ref< SCElementOp > | clone () |
Returns a clone of this object. More... | |
int | has_side_effects () |
By default this returns nonzero. More... | |
Public Member Functions inherited from sc::SCElementOp | |
SCElementOp (StateIn &s) | |
virtual int | has_collect () |
If duplicates of the SCElementOp exist (that is, there is more than one node), then if has_collect returns nonzero then collect is called with a MessageGrp reference after all of the blocks have been processed. More... | |
virtual void | defer_collect (int) |
virtual void | collect (const Ref< MessageGrp > &) |
virtual void | collect (const Ref< SCElementOp > &) |
Multithreaded use of cloneable SCElementOp objects requires that data from cloned objects be collected. More... | |
virtual bool | threadsafe () |
Returns true if this SCElementOp is threadsafe. More... | |
void | process_base (SCMatrixBlock *block) |
Lazy matrix implementors can call this member when the type of block specialization is unknown. More... | |
virtual void | process_spec_diag (SCMatrixDiagBlock *) |
virtual void | process_spec_vsimp (SCVectorSimpleBlock *) |
virtual void | process_spec_diagsub (SCMatrixDiagSubBlock *) |
virtual void | process_spec_vsimpsub (SCVectorSimpleSubBlock *) |
Public Member Functions inherited from sc::SavableState | |
SavableState & | operator= (const SavableState &) |
void | save_state (StateOut &) |
Save the state of the object as specified by the StateOut object. More... | |
void | save_object_state (StateOut &) |
This can be used for saving state when the exact type of the object is known for both the save and the restore. More... | |
virtual void | save_vbase_state (StateOut &) |
Save the virtual bases for the object. More... | |
virtual void | save_data_state (StateOut &) |
Save the base classes (with save_data_state) and the members in the same order that the StateIn CTOR initializes them. More... | |
Public Member Functions inherited from sc::DescribedClass | |
DescribedClass (const DescribedClass &) | |
DescribedClass & | operator= (const DescribedClass &) |
ClassDesc * | class_desc () const throw () |
This returns the unique pointer to the ClassDesc corresponding to the given type_info object. More... | |
const char * | class_name () const |
Return the name of the object's exact type. | |
int | class_version () const |
Return the version of the class. | |
virtual void | print (std::ostream &=ExEnv::out0()) const |
Print the object. | |
Public Member Functions inherited from sc::RefCount | |
int | lock_ptr () const |
Lock this object. | |
int | unlock_ptr () const |
Unlock this object. | |
void | use_locks (bool inVal) |
start and stop using locks on this object | |
refcount_t | nreference () const |
Return the reference count. | |
refcount_t | reference () |
Increment the reference count and return the new count. | |
refcount_t | dereference () |
Decrement the reference count and return the new count. | |
int | managed () const |
void | unmanage () |
Turn off the reference counting mechanism for this object. More... | |
int | managed () const |
Return 1 if the object is managed. Otherwise return 0. | |
Public Member Functions inherited from sc::Identity | |
Identifier | identifier () |
Return the Identifier for this argument. More... | |
Protected Attributes | |
Ref< OneBodyIntIter > | iter |
Additional Inherited Members | |
Static Public Member Functions inherited from sc::SavableState | |
static void | save_state (SavableState *s, StateOut &) |
static SavableState * | restore_state (StateIn &si) |
Restores objects saved with save_state. More... | |
static SavableState * | key_restore_state (StateIn &si, const char *keyword) |
Like restore_state, but keyword is used to override values while restoring. | |
static SavableState * | dir_restore_state (StateIn &si, const char *objectname, const char *keyword=0) |
Protected Member Functions inherited from sc::SavableState | |
SavableState (const SavableState &) | |
SavableState (StateIn &) | |
Each derived class StateIn CTOR handles the restore corresponding to calling save_object_state, save_vbase_state, and save_data_state listed above. More... | |
Protected Member Functions inherited from sc::RefCount | |
RefCount (const RefCount &) | |
RefCount & | operator= (const RefCount &) |
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virtual |
Returns a clone of this object.
This is needed for multithreaded use of SCElementOp objects that are not thread safe. The default implemenation throws an exception.
Reimplemented from sc::SCElementOp.
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virtual |
Returns true if this SCElementOp supports the cloneable member.
The default implmentation returns false.
Reimplemented from sc::SCElementOp.
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virtual |
By default this returns nonzero.
If the ElementOp specialization will change any elements of the matrix, then this must be overridden to return nonzero.
Reimplemented from sc::SCElementOp.
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virtual |
Matrices should call these members when the type of block is known.
ElementOp specializations should override these when efficiency is important, since these give the most efficient access to the elements of the block.
Reimplemented from sc::SCElementOp.