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MPQC
2.3.1
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The SCElementOp3 class is very similar to the SCElementOp class except that a triplet of blocks is treated simultaneously. More...
#include <elemop.h>


Public Member Functions | |
| SCElementOp3 (StateIn &s) | |
| virtual int | has_collect () |
| virtual void | defer_collect (int) |
| virtual int | has_side_effects () |
| virtual int | has_side_effects_in_arg1 () |
| virtual int | has_side_effects_in_arg2 () |
| virtual void | collect (const Ref< MessageGrp > &) |
| virtual void | process (SCMatrixBlockIter &, SCMatrixBlockIter &, SCMatrixBlockIter &)=0 |
| void | process_base (SCMatrixBlock *, SCMatrixBlock *, SCMatrixBlock *) |
| virtual void | process_spec_rect (SCMatrixRectBlock *, SCMatrixRectBlock *, SCMatrixRectBlock *) |
| virtual void | process_spec_ltri (SCMatrixLTriBlock *, SCMatrixLTriBlock *, SCMatrixLTriBlock *) |
| virtual void | process_spec_diag (SCMatrixDiagBlock *, SCMatrixDiagBlock *, SCMatrixDiagBlock *) |
| virtual void | process_spec_vsimp (SCVectorSimpleBlock *, SCVectorSimpleBlock *, SCVectorSimpleBlock *) |
Public Member Functions inherited from sc::SavableState | |
| SavableState & | operator= (const SavableState &) |
| void | save_state (StateOut &) |
| Save the state of the object as specified by the StateOut object. More... | |
| void | save_object_state (StateOut &) |
| This can be used for saving state when the exact type of the object is known for both the save and the restore. More... | |
| virtual void | save_vbase_state (StateOut &) |
| Save the virtual bases for the object. More... | |
| virtual void | save_data_state (StateOut &) |
| Save the base classes (with save_data_state) and the members in the same order that the StateIn CTOR initializes them. More... | |
Public Member Functions inherited from sc::DescribedClass | |
| DescribedClass (const DescribedClass &) | |
| DescribedClass & | operator= (const DescribedClass &) |
| ClassDesc * | class_desc () const throw () |
| This returns the unique pointer to the ClassDesc corresponding to the given type_info object. More... | |
| const char * | class_name () const |
| Return the name of the object's exact type. | |
| int | class_version () const |
| Return the version of the class. | |
| virtual void | print (std::ostream &=ExEnv::out0()) const |
| Print the object. | |
Public Member Functions inherited from sc::RefCount | |
| int | lock_ptr () const |
| Lock this object. | |
| int | unlock_ptr () const |
| Unlock this object. | |
| void | use_locks (bool inVal) |
| start and stop using locks on this object | |
| refcount_t | nreference () const |
| Return the reference count. | |
| refcount_t | reference () |
| Increment the reference count and return the new count. | |
| refcount_t | dereference () |
| Decrement the reference count and return the new count. | |
| int | managed () const |
| void | unmanage () |
| Turn off the reference counting mechanism for this object. More... | |
| int | managed () const |
| Return 1 if the object is managed. Otherwise return 0. | |
Public Member Functions inherited from sc::Identity | |
| Identifier | identifier () |
| Return the Identifier for this argument. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from sc::SavableState | |
| static void | save_state (SavableState *s, StateOut &) |
| static SavableState * | restore_state (StateIn &si) |
| Restores objects saved with save_state. More... | |
| static SavableState * | key_restore_state (StateIn &si, const char *keyword) |
| Like restore_state, but keyword is used to override values while restoring. | |
| static SavableState * | dir_restore_state (StateIn &si, const char *objectname, const char *keyword=0) |
Protected Member Functions inherited from sc::SavableState | |
| SavableState (const SavableState &) | |
| SavableState (StateIn &) | |
| Each derived class StateIn CTOR handles the restore corresponding to calling save_object_state, save_vbase_state, and save_data_state listed above. More... | |
Protected Member Functions inherited from sc::RefCount | |
| RefCount (const RefCount &) | |
| RefCount & | operator= (const RefCount &) |
The SCElementOp3 class is very similar to the SCElementOp class except that a triplet of blocks is treated simultaneously.
The three matrices involved must have identical storage layout, which will be the case if all matrices are of the same type and dimensions.