MPQC  2.3.1
object.h
1 //
2 // object.h
3 //
4 // Copyright (C) 1996 Limit Point Systems, Inc.
5 //
6 // Author: Curtis Janssen <cljanss@limitpt.com>
7 // Maintainer: LPS
8 //
9 // This file is part of the SC Toolkit.
10 //
11 // The SC Toolkit is free software; you can redistribute it and/or modify
12 // it under the terms of the GNU Library General Public License as published by
13 // the Free Software Foundation; either version 2, or (at your option)
14 // any later version.
15 //
16 // The SC Toolkit is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 // GNU Library General Public License for more details.
20 //
21 // You should have received a copy of the GNU Library General Public License
22 // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
23 // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
24 //
25 // The U.S. Government is granted a limited license as per AL 91-7.
26 //
27 
28 #ifndef _util_render_object_h
29 #define _util_render_object_h
30 
31 #ifdef __GNUC__
32 #pragma interface
33 #endif
34 
35 #include <iostream>
36 
37 #include <util/keyval/keyval.h>
38 #include <util/render/material.h>
39 #include <util/render/appearance.h>
40 #include <util/render/transform.h>
41 
42 namespace sc {
43 
44 class Render;
45 
47  protected:
48  char* name_;
49  Ref<Material> material_;
50  Ref<Appearance> appearance_;
51  Ref<Transform> transform_;
52 
53  friend class Render;
54  public:
55  RenderedObject(const Ref<Material>& = 0);
57  ~RenderedObject();
58  const char* name() const { return name_; }
59  void set_name(const char *);
60  Ref<Material> material() const { return material_; }
61  Ref<Appearance> appearance() const { return appearance_; }
62  Ref<Transform> transform() const { return transform_; }
63  void material(const Ref<Material>&m) { material_ = m; }
64  void appearance(const Ref<Appearance>&a) { appearance_ = a; }
65  void transform(const Ref<Transform>&t) { transform_ = t; }
66 
67  virtual void print(std::ostream& = ExEnv::out0()) const;
68 
69  // to be called only by derivatives of Render
70  virtual void render(const Ref<Render>&) = 0;
71 };
72 
73 
75  private:
76  int capacity_;
77  int n_;
78  Ref<RenderedObject> *array_;
79  protected:
80  void render(const Ref<Render>&);
81  public:
82  RenderedObjectSet(int capacity = 10);
85  int n() const { return n_; }
86  const Ref<RenderedObject>& element(int i) const { return array_[i]; }
87  virtual void add(const Ref<RenderedObject>&);
88 };
89 
90 }
91 
92 #endif
93 
94 // Local Variables:
95 // mode: c++
96 // c-file-style: "CLJ"
97 // End:
sc::RenderedObjectSet
Definition: object.h:74
sc::Ref
A template class that maintains references counts.
Definition: ref.h:332
sc::RenderedObject
Definition: object.h:46
sc::RenderedObject::print
virtual void print(std::ostream &=ExEnv::out0()) const
Print the object.
sc::Render
Definition: render.h:50
sc::DescribedClass
Classes which need runtime information about themselves and their relationship to other classes can v...
Definition: class.h:244
sc::ExEnv::out0
static std::ostream & out0()
Return an ostream that writes from node 0.

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