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MPQC
3.0.0-alpha
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BcastStateSend does the send part of a broadcast of an object to all nodes. More...
#include <util/group/mstate.h>
Public Member Functions | |
| BcastStateSend (const Ref< MessageGrp > &) | |
| Create the BcastStateSend. | |
| void | flush () |
| Flush the data remaining in the buffer. | |
Public Member Functions inherited from sc::MsgStateSend | |
| MsgStateSend (const Ref< MessageGrp > &) | |
| void | set_buffer_size (int) |
| The buffer size of statein and stateout objects that communicate with each other must match. | |
| int | put (const ClassDesc *) |
| I only need to override put(const ClassDesc*) but C++ will hide all of the other put's so I must override everything. | |
| int | put (const std::string &) |
| int | put (char r) |
| int | put (unsigned int r) |
| int | put (int r) |
| int | put (unsigned long r) |
| int | put (bool r) |
| int | put (long r) |
| int | put (float r) |
| int | put (double r) |
| int | put (const char *, int) |
| int | put (const int *, int) |
| int | put (const unsigned int *, int) |
| int | put (const long *, int) |
| int | put (const unsigned long *, int) |
| int | put (const float *, int) |
| int | put (const double *, int) |
Public Member Functions inherited from sc::StateOut | |
| virtual void | put_header () |
| Write out header information. | |
| virtual int | putstring (const char *) |
| This is like put except the length of the char array is determined by interpreting the character array as a character string. | |
| virtual int | put_array_char (const char *p, int size) |
| virtual int | put_array_uint (const unsigned int *p, int size) |
| virtual int | put_array_int (const int *p, int size) |
| virtual int | put_array_ulong (const unsigned long *p, int size) |
| virtual int | put_array_long (const long *p, int size) |
| virtual int | put_array_float (const float *p, int size) |
| virtual int | put_array_double (const double *p, int size) |
| template<template< typename, typename > class Container, class T , class A > | |
| int | put (const Container< T, A > &v) |
| Write a Container that could be a standard (non-associative) C++ container such as std::vector or std::list. | |
| template<class T , class A > | |
| int | put (const std::vector< T, A > &v) |
| "Specialization" of the above put() to std::vector. | |
| template<typename Key , typename Compare , typename Alloc > | |
| int | put (const std::set< Key, Compare, Alloc > &s) |
| Write an std::set. This also works if Key or Value is a Ref to a SavableState. | |
| template<typename Key , typename Value > | |
| int | put (const std::map< Key, Value > &map) |
| Write an std::map. This also works if Key or Value is a Ref to a SavableState. | |
| template<typename L , typename R > | |
| int | put (const std::pair< L, R > &v) |
| Write an std::pair. | |
| void | forget_references () |
| Don't keep track of pointers to objects. More... | |
| void | copy_references () |
| If a reference to an object that has already been written is encountered, copy it instead of generating a reference to the first object. More... | |
| virtual int | use_directory () |
| Returns true if this object uses a directory. | |
| int | node_to_node () const |
| True if this is a node to node save/restore. More... | |
| virtual int | tell () |
| Returns the current position in the file. More... | |
| virtual void | seek (int loc) |
| Set the current position in the file. More... | |
| virtual int | seekable () |
| Return non-zero if tell and seek do anything sensible. More... | |
Public Member Functions inherited from sc::DescribedClass | |
| DescribedClass (const DescribedClass &) | |
| DescribedClass & | operator= (const DescribedClass &) |
| ClassDesc * | class_desc () const MPQC__NOEXCEPT |
| This returns the unique pointer to the ClassDesc corresponding to the given type_info object. More... | |
| const char * | class_name () const |
| Return the name of the object's exact type. | |
| int | class_version () const |
| Return the version of the class. | |
| virtual void | print (std::ostream &=ExEnv::out0()) const |
| Print the object. | |
| Ref< DescribedClass > | ref () |
| Return this object wrapped up in a Ref smart pointer. More... | |
Public Member Functions inherited from sc::RefCount | |
| size_t | identifier () const |
| Return the unique identifier for this object that can be compared for different objects of different types. More... | |
| int | lock_ptr () const |
| Lock this object. | |
| int | unlock_ptr () const |
| Unlock this object. | |
| void | use_locks (bool inVal) |
| start and stop using locks on this object | |
| refcount_t | nreference () const |
| Return the reference count. | |
| refcount_t | reference () |
| Increment the reference count and return the new count. | |
| refcount_t | dereference () |
| Decrement the reference count and return the new count. | |
| int | managed () const |
| void | unmanage () |
| Turn off the reference counting mechanism for this object. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from sc::MsgStateSend | |
| int | put_array_void (const void *, int) |
Protected Member Functions inherited from sc::StateOut | |
| virtual int | putparents (const ClassDesc *) |
| void | put_directory () |
| void | have_classdesc () |
| int | need_classdesc () |
| virtual int | putobject (const Ref< SavableState > &) |
| This will prepare StateOut to output a pointer to data. More... | |
Protected Member Functions inherited from sc::RefCount | |
| RefCount (const RefCount &) | |
| RefCount & | operator= (const RefCount &) |
Protected Attributes inherited from sc::MsgStateSend | |
| Ref< MessageGrp > | grp |
| int | nbuf |
| int | bufsize |
| char * | buffer |
| char * | send_buffer |
| int | nheader |
| int * | nbuf_buffer |
Protected Attributes inherited from sc::StateOut | |
| int | dir_loc_loc_ |
| TranslateDataOut * | translate_ |
| int | copy_references_ |
| int | next_object_number_ |
| std::map< Ref< SavableState >, StateOutData > | ps_ |
| std::map< ClassDescP, int > | classidmap_ |
| int | nextclassid_ |
| int | node_to_node_ |
BcastStateSend does the send part of a broadcast of an object to all nodes.
Only one node uses a BcastStateSend and the rest must use a BcastStateRecv.