TiledArray
0.7.0
shape.h
Go to the documentation of this file.
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/*
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* This file is a part of TiledArray.
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* Copyright (C) 2013 Virginia Tech
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TILEDARRAY_SHAPE_H__INCLUDED
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#define TILEDARRAY_SHAPE_H__INCLUDED
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#include <
TiledArray/sparse_shape.h
>
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#include <
TiledArray/dense_shape.h
>
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namespace
TiledArray
{
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template
<
typename
,
typename
>
class
DistArray;
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template
<
typename
S>
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struct
is_dense
:
public
std::false_type { };
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template
<>
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struct
is_dense
<
DenseShape
> :
public
std::true_type { };
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template
<
typename
Tile,
typename
Policy>
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struct
is_dense
<
DistArray
<
Tile
, Policy> > :
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public
is_dense
<typename DistArray<Tile, Policy>::shape_type>
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{ };
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}
// namespace TiledArray
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#endif // TILEDARRAY_SHAPE_H__INCLUDED
sparse_shape.h
TiledArray::DenseShape
Dense shape of an array.
Definition:
dense_shape.h:54
TiledArray
Definition:
conjgrad.h:34
TiledArray::is_dense
Type trait to detect dense shape types.
Definition:
shape.h:32
TiledArray::DistArray
Forward declarations.
Definition:
clone.h:32
dense_shape.h
TiledArray::Tile
An N-dimensional shallow copy wrapper for tile objects.
Definition:
tile.h:80
TiledArray
shape.h
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