initialize.h File Reference
#include <TiledArray/config.h>
#include <TiledArray/external/madness.h>
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Namespaces

 TiledArray
 

Functions

bool TiledArray::initialized ()
 
bool TiledArray::finalized ()
 
TiledArray initialization.

These functions initialize TiledArray and (if needed) MADWorld runtime.

Note
the default World object is set to the object returned by these.
Warning
MADWorld can only be initialized/finalized once, hence if TiledArray initializes MADWorld it can also be initialized/finalized only once.
World & TiledArray::initialize (int &argc, char **&argv, const SafeMPI::Intracomm &comm, bool quiet=true)
 
World & TiledArray::initialize (int &argc, char **&argv, bool quiet=true)
 
World & TiledArray::initialize (int &argc, char **&argv, const MPI_Comm &comm, bool quiet=true)
 
TiledArray initialization.

These functions initialize TiledArray and (if needed) MADWorld runtime.

Note
the default World object is set to the object returned by these.
Warning
MADWorld can only be initialized/finalized once, hence if TiledArray initializes MADWorld it can also be initialized/finalized only once.
void TiledArray::finalize ()