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MPQC
2.3.1
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This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor. More...
#include <mstate.h>
Public Member Functions | |
| BcastState (const Ref< MessageGrp > &, int source=0) | |
| Create a BcastState object. The default source is node 0. | |
| void | bcast (int &) |
| Broadcast data to all nodes. More... | |
| void | bcast (double &) |
| void | bcast (int *&, int) |
| void | bcast (double *&, int) |
| template<class T > | |
| void | bcast (Ref< T > &a) |
| void | flush () |
| Force data to be written. More... | |
| void | forget_references () |
| Call the StateOut or StateIn forget_references member. | |
| void | set_buffer_size (int) |
| Controls the amount of data that is buffered before it is sent. | |
This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.
| void sc::BcastState::bcast | ( | int & | ) |
Broadcast data to all nodes.
After these are called for a group of data the flush member must be called to force the source node to actually write the data.
| void sc::BcastState::flush | ( | ) |
Force data to be written.
Data is not otherwise written until the buffer is full.