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| ALevelShift (SCF *) |
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void | process (SCMatrixBlockIter &) |
| This is the fallback routine to process blocks and is called by process_spec members that are not overridden.
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| LevelShift (SCF *) |
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int | has_side_effects () |
| By default this returns nonzero. More...
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void | set_shift (double) |
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void | working_on (int) |
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int | current_block () const |
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| SCElementOp (StateIn &s) |
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virtual int | has_collect () |
| If duplicates of the SCElementOp exist (that is, there is more than one node), then if has_collect returns nonzero then collect is called with a MessageGrp reference after all of the blocks have been processed. More...
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virtual void | defer_collect (int) |
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virtual void | collect (const Ref< MessageGrp > &) |
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virtual void | collect (const Ref< SCElementOp > &) |
| Multithreaded use of cloneable SCElementOp objects requires that data from cloned objects be collected. More...
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virtual bool | threadsafe () const |
| Returns true if this SCElementOp is threadsafe. More...
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virtual bool | cloneable () const |
| Returns true if this SCElementOp supports the clone() member. More...
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virtual Ref< SCElementOp > | clone () |
| Returns a clone of this object. More...
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void | process_base (SCMatrixBlock *block) |
| Lazy matrix implementors can call this member when the type of block specialization is unknown. More...
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virtual void | process_spec_rect (SCMatrixRectBlock *) |
| Matrices should call these members when the type of block is known. More...
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virtual void | process_spec_ltri (SCMatrixLTriBlock *) |
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virtual void | process_spec_diag (SCMatrixDiagBlock *) |
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virtual void | process_spec_vsimp (SCVectorSimpleBlock *) |
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virtual void | process_spec_rectsub (SCMatrixRectSubBlock *) |
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virtual void | process_spec_ltrisub (SCMatrixLTriSubBlock *) |
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virtual void | process_spec_diagsub (SCMatrixDiagSubBlock *) |
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virtual void | process_spec_vsimpsub (SCVectorSimpleSubBlock *) |
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SavableState & | operator= (const SavableState &) |
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void | save_state (StateOut &) |
| Save the state of the object as specified by the StateOut object. More...
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void | save_object_state (StateOut &) |
| This can be used for saving state when the exact type of the object is known for both the save and the restore. More...
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virtual void | save_vbase_state (StateOut &) |
| Save the virtual bases for the object. More...
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virtual void | save_data_state (StateOut &) |
| Save the base classes (with save_data_state) and the members in the same order that the StateIn CTOR initializes them. More...
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| DescribedClass (const DescribedClass &) |
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DescribedClass & | operator= (const DescribedClass &) |
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ClassDesc * | class_desc () const MPQC__NOEXCEPT |
| This returns the unique pointer to the ClassDesc corresponding to the given type_info object. More...
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const char * | class_name () const |
| Return the name of the object's exact type.
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int | class_version () const |
| Return the version of the class.
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virtual void | print (std::ostream &=ExEnv::out0()) const |
| Print the object.
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Ref< DescribedClass > | ref () |
| Return this object wrapped up in a Ref smart pointer. More...
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size_t | identifier () const |
| Return the unique identifier for this object that can be compared for different objects of different types. More...
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int | lock_ptr () const |
| Lock this object.
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int | unlock_ptr () const |
| Unlock this object.
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void | use_locks (bool inVal) |
| start and stop using locks on this object
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refcount_t | nreference () const |
| Return the reference count.
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refcount_t | reference () |
| Increment the reference count and return the new count.
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refcount_t | dereference () |
| Decrement the reference count and return the new count.
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int | managed () const |
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void | unmanage () |
| Turn off the reference counting mechanism for this object. More...
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