dist_array.h File Reference
#include <cstdlib>
#include <madness/world/parallel_archive.h>
#include "TiledArray/array_impl.h"
#include "TiledArray/conversions/clone.h"
#include "TiledArray/conversions/truncate.h"
#include "TiledArray/pmap/replicated_pmap.h"
#include "TiledArray/policies/dense_policy.h"
#include "TiledArray/replicator.h"
#include "TiledArray/tile_interface/cast.h"
#include "TiledArray/util/annotation.h"
#include "TiledArray/util/initializer_list.h"
#include "TiledArray/util/random.h"
Include dependency graph for dist_array.h:
This graph shows which files directly or indirectly include this file:
Namespaces | |
TiledArray | |
TiledArray::expressions | |
madness | |
madness::archive | |
Functions | |
template<typename Tile , typename Policy > | |
std::ostream & | TiledArray::operator<< (std::ostream &os, const DistArray< Tile, Policy > &a) |
Add the tensor to an output stream. More... | |
template<typename Tile , typename Policy > | |
auto | TiledArray::rank (const DistArray< Tile, Policy > &a) |
template<typename Tile , typename Policy > | |
size_t | TiledArray::volume (const DistArray< Tile, Policy > &a) |
template<typename Tile , typename Policy > | |
auto | TiledArray::abs_min (const DistArray< Tile, Policy > &a) |
template<typename Tile , typename Policy > | |
auto | TiledArray::abs_max (const DistArray< Tile, Policy > &a) |
template<typename Tile , typename Policy > | |
auto | TiledArray::dot (const DistArray< Tile, Policy > &a, const DistArray< Tile, Policy > &b) |
template<typename Tile , typename Policy > | |
auto | TiledArray::inner_product (const DistArray< Tile, Policy > &a, const DistArray< Tile, Policy > &b) |
template<typename Tile , typename Policy > | |
auto | TiledArray::squared_norm (const DistArray< Tile, Policy > &a) |
template<typename Tile , typename Policy > | |
auto | TiledArray::norm2 (const DistArray< Tile, Policy > &a) |
template<class Tile , class Policy > | |
void | madness::save (const TiledArray::DistArray< Tile, Policy > &x, const std::string name) |
template<class Tile , class Policy > | |
void | madness::load (TiledArray::DistArray< Tile, Policy > &x, const std::string name) |