lu.h File Reference
#include <TiledArray/config.h>
#include <TiledArray/math/linalg/scalapack/util.h>
#include <scalapackpp/factorizations/getrf.hpp>
#include <scalapackpp/linear_systems/gesv.hpp>
#include <scalapackpp/matrix_inverse/getri.hpp>
Include dependency graph for lu.h:
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Namespaces

 TiledArray
 
 TiledArray::math
 
 TiledArray::math::linalg
 
 TiledArray::math::linalg::scalapack
 

Functions

template<typename ArrayA , typename ArrayB >
auto TiledArray::math::linalg::scalapack::lu_solve (const ArrayA &A, const ArrayB &B, TiledRange x_trange=TiledRange(), size_t NB=default_block_size(), size_t MB=default_block_size())
 Solve a linear system via LU factorization. More...
 
template<typename Array >
auto TiledArray::math::linalg::scalapack::lu_inv (const Array &A, TiledRange ainv_trange=TiledRange(), size_t NB=default_block_size(), size_t MB=default_block_size())
 Invert a matrix via LU. More...