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| vec2 (const double x, const double y) |
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| vec2 (const double d) |
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| vec2 (const vec2 &v) |
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| vec2 (const vec3 &v) |
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| vec2 (const vec3 &v, int dropAxis) |
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vec2 & | operator= (const vec2 &v) |
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vec2 & | operator+= (const vec2 &v) |
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vec2 & | operator-= (const vec2 &v) |
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vec2 & | operator*= (const double d) |
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vec2 & | operator/= (const double d) |
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double & | operator[] (int i) |
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const double & | operator[] (int i) const |
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double | length () |
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double | length2 () |
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vec2 & | normalize () |
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vec2 & | apply (V_FCT_PTR fct) |
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class | vec3 |
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vec2 | operator- (const vec2 &v) |
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vec2 | operator+ (const vec2 &a, const vec2 &b) |
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vec2 | operator- (const vec2 &a, const vec2 &b) |
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vec2 | operator* (const vec2 &a, const double d) |
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vec2 | operator* (const double d, const vec2 &a) |
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vec2 | operator* (const mat3 &a, const vec2 &v) |
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vec2 | operator* (const vec2 &v, mat3 &a) |
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double | operator* (const vec2 &a, const vec2 &b) |
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vec2 | operator/ (const vec2 &a, const double d) |
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vec3 | operator^ (const vec2 &a, const vec2 &b) |
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int | operator== (const vec2 &a, const vec2 &b) |
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int | operator!= (const vec2 &a, const vec2 &b) |
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std::ostream & | operator<< (std::ostream &s, vec2 &v) |
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std::istream & | operator>> (std::istream &s, vec2 &v) |
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void | swap (vec2 &a, vec2 &b) |
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vec2 | min (const vec2 &a, const vec2 &b) |
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vec2 | max (const vec2 &a, const vec2 &b) |
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vec2 | prod (const vec2 &a, const vec2 &b) |
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The documentation for this class was generated from the following file: