madness.h File Reference
#include <memory>
#include <TiledArray/config.h>
#include <madness/world/MADworld.h>
#include <madness/world/worldmem.h>
#include <TiledArray/error.h>
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Classes

struct  TiledArray::detail::default_world
 

Namespaces

 TiledArray
 
 TiledArray::detail
 

Macros

#define WORLD_INSTANTIATE_STATIC_TEMPLATES
 

Functions

void TiledArray::set_default_world (World &world)
 Sets the default World to world . More...
 
World & TiledArray::get_default_world ()
 
void TiledArray::reset_default_world ()
 
std::unique_ptr< World, decltype(world_resetter)> TiledArray::push_default_world (World &world)
 

Macro Definition Documentation

◆ WORLD_INSTANTIATE_STATIC_TEMPLATES

#define WORLD_INSTANTIATE_STATIC_TEMPLATES

Definition at line 25 of file madness.h.